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2/1 GF and Forcing 1NT

Author: Larry Cohen Date of publish: 7/3/2005 Level: Intermediate

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In its simplest terms, the "system" described as 2-over-1 game-forcing refers to the following 6 bids :

1 Diamond → 2 Clubs
1 Heart → 2Clubs
1 Heart → 2 Diamonds



1 Spade → 2 Clubs
1 Spade → 2 Diamonds
1 Spade → 2 Hearts

When responder uses a game-forcing "2-over-1" bid he is informing opener that he, too, holds at least opening-bid values. Accordingly, the partnership may leisurely proceed to the optimum contract without fear of being dropped below game. Opener then should show his "shape," without implying # of HCP.

As opener, what do you rebid?

YouOpponentPartnerOpponent
1♥Pass2♣Pass
??   

(All answers/reasons given at end of lesson)

 
A)B)C)D)E)F)
 ♠5 4
♥K Q 10 8 7 4
♦A J 3
♣K 4
 ♠3 2     
♥Q J 10 8 7
♦A 4
♣A Q 5 4
 ♠A K J 2
♥A Q 8 7 6
♦A 5 4
♣2
 ♠A Q 3
♥K J 8 7 6
♦5
♣K Q 10 2
 ♠Q J 2
♥Q 9 7 6 4
♦Q 9 2
♣A Q
 ♠A 2
♥A K Q J 9 8
♦K 7 6
♣5 2


As responder, what do you bid?

YouOpponentPartnerOpponent
1♥Pass2♦Pass
2NTPass?? 
G)H)I)J)K)
 ♠K J 3
♥A 2
♦K Q 10 8 7
♣4 3 2
 ♠4 2
♥A Q J
♦A Q 8 7 6 5
♣A 7
 ♠4
♥A 5
♦A K Q 10 8 7 2
♣Q 3 2
 ♠4 3
♥A Q 2
♦K Q J 10 8 2
♣5 2
 ♠K Q J
♥10 3
♦A Q 10 8 4
♣A Q 5



Two-Over-One GF (and "forcing" 1NT) –(continued)

An important Feature of the 2/1 GF system is to employ a 1NT bid (by an unpassed hand) in response to a major-suit opening bid as forcing (or semi-forcing) for one round. Unlike Standard American, this bid is not limited to 6 to 9 HCP. Normally, it shows 6 to 12 HCP.

If 1NT is totally forcing, opener CANNOT pass! If he has nothing special to say, he must invent a bid, typically in a 3-card minor.

For example, after 1♠ → 1NT, if opener holds the following hand:

♠A J 10 8 2
♥9 7 3
♦A 2
♣K J 2
, the appropriate rebid is 2♣. Opener cannot rebid his major since this would show a 6 card suit. He cannot make a 2♥ call because a rebid of the other major shows at least a 4-card suit. Lastly, he can't pass if 1NT is forcing, and he cannot bid 2♦, a 2-card suit. (Personally, I prefer to use 1NT as "semi-forcing"—so that opener can pass with a hand like the one above.)

Openers's Rebids after 1NT forcing:

2 minor – at least a 3-card suit (note: 2♣ can be exactly 4=5=2=2 if not strong enough to reverse)
2 new major – at least a 4-card suit (if reverse, shows extras)
2 same major – at least a 6-card suit, NF
2NT – more than a strong notrump, balanced
3-level – same as over a normal 1NT response

Examples for opener after 1♠-1NT:

L)M)N)O)P)
 ♠A Q 9 8 2
♥A 5 2
♦Q J 2
♣7 3
♠Q J 10 6 5 2
♥A 5 2
♦Q J 2
♣A

 ♠A K Q 5 2
♥A K Q 10 2
♦10 5 2
♣--
♠A J 5 4 2
♥A K 2
♦K 2
♣K 8 3

♠A Q J 10 5 4 2
♥A J 2
♦K 2
♣3

 


Responders's actions after 1NT forcing:

New suit on 2-level : Non-forcing
Preference to opener's Major : Typically weak, usually 2-card support
Raise of opener's second suit: Invitational, natural
2NT : Invitational, Natural
Jump Raise of opener's major: 3-card limit raise

Examples for responder after 1♠-1NT-2♣:

Q)R)S)T)U)
♠6
♥10 3 2
♦Q 5 4 2
♣A K J 6 4

♠A 5 2
♥Q J 9 8 2
♦K 10 2
♣10 9

 ♠Q 7
♥A Q 6 2
♦9 8 7 6
♣5 4 2
♠10
♥Q 10 9 8
♦K Q 10 8 7
♣A 8 2
 
♠4
♥K Q 10 8 7 6
♦Q 4 3 2
♣J 2

 General notes:

2-over-1 is game-forcing as long as responder is not a passed hand and there is no interference bidding (so, in competition, 2/1 is NOT game forcing). Some partnerships may choose to play that if responder rebids his original suit, the game-forcing Feature is off.

The 2/1 Game Forcing system is really an outgrowth of Standard American and 5-card Majors and many of the methods and conventions employed are alike. There are many more details—this mini-lesson is intended only as a brief overview of the principles.

 

Larry's audio presentation to the ABTA on 2/1 GF in New Orleans, 2010

Larry' 64-page 2/1 GF workbook

ANSWERS (with further clarification)

A) 2♥ (Repeat the 6-card suit)
B) 3♣ (Forcing, of course—until at least game is reached)
C) 2♠ (Natural again – and just coincidental that you have extras)
D) 3♦ (Splinter bid—no need to ever jumpshift naturally into a new suit)
E) 2NT (Natural—also, not promising extras)
F) 3♥ (An unnecessary jump should show a solid suit)


G) 3NT
H) 3♥ (Forcing, of course)
I) 3♦ (No need to rush into Blackwood)
J) 4♥ (Most players use this jump to show a minimum with all the pictures in the suits bid)
K) 4NT (Quantitative)


L) 2♦ (But pass if playing 1NT as semi-forcing)
M) 2♠
N) 3♥
O) 2NT
P) 4♠


Q) 3♣ (Invitational)
R) 3♠ (This sequence is used to show a 3-card limit raise)
S) 2♠ (This could be a very bad 3-card raise, but is usually a hand like this—a "false-preference")
T) 2NT
U) 2♥ (Natural, nonforcing)

 

 

A 2-over 1 game force is not alertable.

The 1NT response is announced (by the opener) as "Forcing" or "Semi-forcing" -- whatever the partnership has agreed.



     

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